Super Mario 64: Shindou Pak Taiou Version
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Super Mario 64: Shindou Pak Taiou Version
This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.
çıkış tarihi
18 Tem 1997
uyumlu i̇şletim sistemleri
nintendo 64, wii, wii u
türler
platform, macera
geliştirici
nintendo ead
oyun motoru
nintendo ead, nintendo, ique
oyun modları
single player
oyun özellikleri
third person
desteklenen diller
japanese, chinese (simplified), japanese, chinese (simplified)
yayın tarihi
18 Tem 1997